SPECIAL NOTES AND PARAMETERS
/colour Colour codes are defined from #c1# up to #c38#
#cx# and #c?# is a random chosen colour
Codes from #c1# to #c8# are variable on the client-end
#c1# = Text-colour
#c2# = Nickname-colour
#c3# = Action/me/emote-colour
#c4# = OnEnter-colour
#c5# = OnLeave-colour
#c6# = MOTD-colour
#c7# = Topic-colour
#c8# = Server message-colour
/help Output is defined in RCMSConf.txt under [Helpword]
Can contain 32 lines with 128 chars each (including spaces and colour codes)

[Helpword]
Word[0]="First line must start with 0"
Word[1]="...."
Word[31]="Up to 31. You can define colours in lines"
/server Output is defined in RCMSConf.txt under [Serverword]
Can contain 32 lines with 128 chars each (including spaces and colour codes)

[Serverword]
Word[0]="First line must start with 0"
Word[1]="...."
Word[31]="Up to 31. You can define colours in lines"
/setmotd
/setmotd2
Can contain up to 300 chars for each MOTD.
Available parameters to be used in MOTD is:
%SERVER%
%VERSION%
%NAME%
%RAWNAME%
%CHANNELNAME%
%RAWCHANNELNAME%
%LINE%
%FILES%
%CLIENTNAME%
%LEVEL%
%IP% : %PORT%
%NODEIP% : %NODEPORT%
%NODEIP16% : %NODEPORT16%

Be aware that you can use /server instead of <text>. The limitation of 300 chars will then be gone, and you are able to make a far better and longer MOTD.
See Motd.aat for extended information on how to do this.
WelcomeMsg Available parameters to be used in WelcomeMessage is:
%LEVEL%
%NAME%
%RAWNAME%
%CHANNELNAME%
%RAWCHANNELNAME%
%IP% : %PORT%
%NODEIP% : %NODEPORT%
%NODEIP16% : %NODEPORT16%
%SERVER%
%VERSION%
%LINE%
%FILES%
/level Defined in RCMSConf.txt in $LevelNotify$
The output message can not be longer than 400 chars.

Available parameters to be used in level information is:
%LEVEL%
%MESSAGES%
%NAME%
%RAWNAME%
%CHANNELNAME%
%RAWCHANNELNAME%
%STAYTIME%
%PINGTIME%
%IP% : %PORT%
%HOSTNAME%
%NODEIP% : %NODEPORT%
%NODEIP16% : %NODEPORT16%
%SERVER%
%VERSION%
%LINE%
%FILES%
TextFormat If TextFormat is enabled, the apperance of nicknames and text can be altered.

[TextFormat] (0=None, 1=Mute/Ignored, 2=Newbie, 3=User, 4=Moderator, 5=Admin, 6=coHost, 7=Host)
Format[0]="#c2#<%NAME%> #c1#%TEXT%"
Format[1]="#c21#<%NAME%> #c21#%TEXT%"
Format[2]="#c2#<%NAME%> #c1#%TEXT%"
Format[3]="#c2#<%NAME%> #c1#%TEXT%"
Format[4]="#c10#<#c2#%NAME%#c10#> #c1#%TEXT%"
Format[5]="#c10#<#c2#%NAME%#c10#> #c1#%TEXT%"
Format[6]="#c8#<#c2#%NAME%#c8#> #c1#%TEXT%"
Format[7]="#c6#<#c2#%NAME%#c6#> #c1#%TEXT%"
BlockWrite Defined in RCMSConf.txt under [Blockwrite]
Any words in list will prevent whole sentence from showing up in room.
Can contain 128 unique words. Not case-sensitive
ReplaceText Defined in RCMSConf.txt in [Replace]-section
When words in front of = is detected, word will be replaced with the word after =
Can contain 256 unique words. Case-sensitive. Can also be used to replace non-standard colour codes.
TraderBlock Defined in RCMSConf.txt under [Blockword]
If nickname contains one of the words, the user will be prevented from entering room.
Can contain 128 unique words. Not case-sensitive